Mobile ICT Workshops

Mobile ICT Workshops (MICT) are the AST solution to the difficult issue of delivering ICT across the curriculum. You provide a normal classroom as the venue and we provide everthing else for a full day's intensive student activity delivered through some of the most up-to-date and exciting technology available.

MICT Workshops focus on developing the key skills needed for your curriculum area, whilst using a range of ICT based activities. Students engage in motivating, involved tasks that stretch both their curriculum and ICT knowledge and skills. The content of tasks is developed to compliment your schemes of work and extends across a range of learning styles. Students are audited before the workshop using the EnCompass Learning Profile System, so that tasks may be directed to the relevant preferred learning styles of the students involved.

MICT Workshops benefit from a high staff to pupil ratio (typically 1:10) and students are challenged to organise their work and develop extended problem solving strategies. Most of our MICT workshops are based on materials from our very popular student workshops, but with an ICT focus. Each session begins with brain-based "warm-up" activities and students are encouraged to reflect upon their learning and consider further avenues for development.

All students complete a skill and knowledge audit before and after the project to monitor the effectiveness of their learning. Students also complete a logbook detailing the different activities attempted. The logbook contains useful follow-up tasks and ideas for further development that are ideal for independent use or as extension work in class. Students may bring Key Skills passports/NRA folders to record further evidence of learning activities

The following MICT workshops are available "Off the shelf". Please contact us at to discuss your own ideas for MICT workshops.

KS3 and 4 : Extended Writing (factual accounts/narratives/articles/reports)
KS3 and 4 : Creative Writing (short stories/poetry/descriptive writing)
KS3 and 4 : Speaking and Listening (developing aural skills, presentations, debating)
KS3 only : Year 7 Progress Units and Catch-up programmes (phonics, spelling, paragraph construction)

KS3 and 4 : The Ancient Greeks (history and theories of important Greek mathematicians)
KS3 and 4 : Babbage and beyond (maths in computing, fractals, compression, cryptography)

KS3 and 4 : Turning Points (investigations into key scientists, Newton, Pasteur, Curie)
KS4 only : Dilemmas (investigations into the morality of science: weapons, cloning etc)

KS3 and 4 : Web Design (building and maintaing a fully-functional website)
KS3 and 4 : Control (use of robotics and simulations)
KS4 only : Alternate Solutions (different Operating Systems, computing platforms)

KS3 and 4 : Robot Wars Challenge (introduction to robotics and control)

Art and Design
KS3 and 4 : Computer Graphics (scanning, digitising, graphic tablets, digital compositions, 3D modelling)

Modern Foreign Languages (French/German)
KS3 and 4 : Developing Reading Skills (Skimming, scanning, cognates, reading strategies)
KS3 and 4 : Developing Writing Skills (paragraph construction, exploiting tenses, drafting)
KS3 and 4 : Developing Listening and Speaking Skills (listening for gist and detail, presentations)
KS3 and 4 : Reality Check (MFL in the world of work)

Business Studies
KS3 only : Kidling Cakes (business simulation)
KS4 only : My Country (international business simulation)

KS3 and 4 : Plague (investigation into epidemics that changed history)
KS3 and 4 : The Real William the Conqueror (How the Normans influenced the history of England)
KS3 and 4 : Vlad the Impaler (the real count Dracula)

Gifted and Talented Student Workshops
KS3 and 4 : Word Power (improving vocabulary)
KS3 and 4 : Learning Skills (investigation and revision techniques)
KS3 and 4 : Codebreakers (investigation into codes, spies and secrets)

Two Day Workshops
KS3 and 4 : Press Pack (newspaper production)
KS3 and 4 : Fizz (magazine production)
KS3 only : The Aliens Have Landed! (investigation skills, problem solving)

A typical MICT session would run as follows:

Session 1
8.30 : Student registration and introduction to ICT equipment (interactive whiteboards, laptops, learning resources)
8.45 : Brain gym warm-up activity
9.00 : Project Aims and Objectives, student planning (whole group and pair work)
9.30 : Research activity (group or pair work)
10.30 : Session 1 Plenary and reflection (whole group and pair work)
10.45 : Break

Session 2
11.00 : Brain gym warm-up
11.15 : Practice activity - develop research/apply in familiar situation
12.30 : Session 2 plenary and reflection
12.45 : Open Lunch (students may continue with work/try out other software)

Session 3
1.30 : Brain gym warm-up
1.45 : Production activity - apply knowledge/skills in new situations/contexts
3.00 : Reflective activity - prepare presentations
4.00 : Plenary - deliver presentations
4.30 : End of Workshop

Please contact us at to discuss your own ideas for MICT workshops.

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